![]() Butcher: Attack 20% faster and do 25% more damage with perk melee weapons.You also regenerate 2 points of health every second Skirmisher: Move 20% faster and sprint 25% faster when using a perk melee weapon.Keep in mind that Berserkers can’t get grabbed by clots, so don’t focus on them too much, except your life’s depending on killing them. By doing this you help allies to be steady somewhere safe and shoot the Boss on a long-range, as well as keeping you safe from small Zeds that might come to attack you. Keep kiting and shooting Boss with Eviscerator blades. On Boss waves, I strongly suggest Eviscerator and Katana. Also, Eviscerator helps you deal with raged Zeds, while being in a longer range than usual, plus the alternate fire of it, which is a spinning saw blade, can help you deal with Zeds in short range. ![]() Of course, a Pulverizer is more efficient on Fleshpounds and Quarter Pounds, since they are more vulnerable in explosives, but still, just two or three headshots with an Eviscerator is enough for any large Zed. ![]() Katana, in my opinion, is the most efficient way to kill trash-zeds and an Eviscerator should do the job on any big Zed. Try to kite large Zeds on your side and decapitate them one after the other. When you encounter more than one large Zeds, don’t enrage them all at once, as it will cause them to flee enraged, onto you or some ally that is much more vulnerable in this kind of close combat. By using this ability you can kill large Zeds fast, and trash even faster! Holding doors and tight corridors can prevent these situations, as well as kiting zeds out of close quarters.Īlso keep in mind that when you reach 15 level, you can choose to get extra damage output, attack speed, and 40% reduced damage taken, after blocking an attack. The priorities that a Berserker should have to revolve around the right positioning to prevent large groups of Zeds and enraged big Zeds to corner your allies. He is provided with more damage resistance than other perks, so he can aggro and slay large groups of Zeds in close combat. I honestly dont see how they can pull this off with KF3, especially with Tripwire seemingly not doing anything about it and just let it flow.Berserker is the tank perk of Killing Floor 2, using melee and ranged decapitating weapons. Only unique they made is just the weapons, and I guess Moonbase as well despite having most stuff from workshop, mostly the gravity is the closest thing to being "unique" but I'm sure other custom maps has it too.īut yeah, most maps are more of copy and paste along with some changes because gameplay reason. I was hoping at least one unique map in a year but nope, just cheap map design. ![]() No new characters, no new voicelines, no new soundtracks so far, no new mode or even Objective mode maps, most of the stuff are pretty much ignored. Saber didnt really do much with KF2 aside from tossing in new maps and cosmetics. I heard also, they are planning on making a new Painkiller game so we know now where that money is heading. Also theirs no statistics on their profits of cosmetics which even though its predatory in some ways it still makes large profits considering they dont even make their own maps and when they do its just reused props like the new moonmap.Īlso yeah I agree, and considering Saber Interactive has been helping Tripwire with Killing Floor 2. Essentially throwing their flagship game in the bin. So if they dont have the money to make kf3 its simply because they lost money in their other games using killing floors profits. Also 1 year ago it totaled of 30 million owns for the franchise of the 2 games. But tripwire kinda threw it into the trash and let some crap team take control. Also kf2 sold over 1 million copies back in 2016 add another 5 years its definitely their highest making game. The killing floor franchise has made over 100 million total including both titles so then again Im not sure. But then again I wonder how much they made from kf2 especially when they did that massive sale to epic games. yea kf1 was cheap in terms of development compared to kf2. Originally posted by Merim:Nothing mentioned so far, but I doubt there would be any plans at all honestly.
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